About the story.

This is a background story set in The Elder Scrolls universe. All the events take place in the 2nd era during the time of the Interregnum. (Elder Scrolls Online)
It details a friendship between the main character Delte and her two friends one Nord who is called Volk Shatter Shield and a Argonian that goes by the name of Left-Paw-Alight.

Saturday 12 April 2014

Brom Shatter-Shield profile.

Name:- Brom Shatter-Shield

Demeanour:- Caregiver; He tends to look out for those around him above himself, life and war has yet to jade his outlook on the larger world. Like the rest of his family though he can be impulsive and prone to action before thought.

Age:- 19.

Gender:- Male.

Birth date:- 2E 562 Mid Year 25th.

Birth sign:- The Ritual.

Place of birth:- Whiterun Hold in his clan home on its northern boarders.

Race:- Nord.

Alliance:- Ebonheart Pact.

Current Profession:- Clan Justiciar.

Physical Descriptions.
Hair:- Long and loose jet black it has a braid that goes from the crown down the centre of the head that has coloured wooden beads placed along its length.

Eye colour:- Green (from his mother side unlike his brother who has blue eyes.)

Skin Colour:- Tanned white.

Body build:- Athletic and wiry muscles.

Type of clothing worn:- When travelling he often wears his nord styled armour, at home he wears various coloured woollen and fur garments to keep out the cold.

Facial/Body markings:- Clean shaven no scars due to his age and not being in many battles or fights.

Likes:- Adventure, Magic, Renown.
Dislikes:- Daedra worshipers, Politics, Dishonesty.

Combat abilities:- He has been trained in the use of sword and shield, but after his adventures with Delte and his fight against his father decided to train in the use of dual wield skills. This style played well into his build and speed in combat. He was taught rudimentary magical skills and can call upon this to help his friends in battle with healing winds and spell wards.

Background:-
For most of his childhood he lived in the shadows of his elder brothers Kym and Volk. He idolised them both and longed to be able to go on patrol with them both. His father though had other plans in mind for Brom. At the age of ten he was sent to the college of Winterhold to learn the ways of magicka. Brom stayed for just over a year and then one night sneaked out and returned home. When he arrived home he told his father he wanted to be a warrior and not a milk drinking mage. Amused at this Ulfbert started to teach the young Brom how to fight with sword and shield. Brom took the rudimentary skills he had learned with the mages and mixed them in with his melee skills.
When Volk left for his three years service Brom stepped up and took over his brothers role within the clan as Justiciar.










Monday 7 April 2014

Veldam Arendu of house Telvanni profile.

Name:- Veldam Arendu of House Telvanni.

Demeanour:- The tactician; He is the type of person who will think things through before committing himself or the men and women who serve him.

Age:- 75.

Gender:- Male.

Birth date:- 2E 506 Sun's Dusk 10th.

Birth Sign:- The Atronach.

Place of birth:- Port Telvannis.

Race:- Dunmer.

Alliance:- Ebonheart Pact.

Current Profession:- General for the Ebonheart garrison at Bruma in Cyrodiil.

Physical descriptions:- Black hair tied up in a twin top knot. Stubble on his chin and jaw. Tall and extremely well built for a dunmer, which cuts an impressive sight when he is inspecting the troops.
(He looses his left eye during the sacking of Bruma which is in the next book.)

Eye colour:- Red

Skin colour:- Light grey

Body build:- Tall, well built frame and muscles from constant training.

Type of clothing worn:- In battle he wears full platemail with a sword and shield. At home or in the office relaxing he likes fine silk robes.

Facial/Body markings:- Scars from battle line his torso as well as a scar down the left side of his face which is the remains of a wound that took his right eye. The left eye is now covered in a simple patch made from leather.

Likes:- Colovian brandy, adventure, reading.
Dislikes:- Deserters, Khajiit, weakness.

Combat abilities:- Through his schooling in his early life as a Telvanni mage he can summon fire while in combat. As he grew he found a love for a more conventional form of combat and picked up the sword. Veldam has a dangerous love for being in the middle of close combat and often excels more than most soldiers would when surrounded by foes.
He is also versed in the use of destruction staves and wands when it comes to ranged combat.

Background:-
Veldam grew up as a cousin to the main Telvanni family. He showed no real love towards the study of magic at the dismay of his parents. What he did show was an aptitude to tactics and strategy within warfare. This made him an excellent commander for the house soldiers that protected the interests of the Telvanni house.
When the Tribunal summoned all the houses together to join the pact and abolish slavery he tried to sway the house leaders and his parents to join the pact and lend their aid to the coming war. These pleas fell on deaf ears and the Telvanni left the discussions.
Dismayed at this Veldam left the house guards and joined the armies of the Pact. His parents argued with him and vowed to disown Veldam if he left. He called their bluff and departed for Cyrodiil, his father though pulled some strings with the high command and this gained Veldam a generals commission. The ruling Telvanni family was not amused at this and has now since removed certain privileges from the Arendu family.

The untested general was given a small fighting force in Morrowind and was ordered to recruit more willing soldiers along the route to Bruma where he would report for duty at the garrison there. As he travelled the road through Skyrim he stopped off at various towns and cities and signed up willing warriors that sought to join the Pact and help fight for their freedom from the oppressive Altmer and conniving Bretons. Veldam even went as far as to enter the jails of the cities and gave the prisoners inside a choice. To join his banner and have their crimes removed from their records or face the punishments they deserved. It was during this journey he met a young nord by the name of Volk Shatter-Shield and his friend which was an old argonian shaman called Left-Paw-Alight.

Veldam's force arrived at the garrison of Bruma as the Daggerfall Covenant laid siege to the city. Veldam's army cut through the Daggers and routed the army. When they entered Bruma he was given a heroes welcome along with the men and women who served with him. During the siege the garrisons commander had died during the initial attacks, so Veldam took the position as commander of the city and the fort of Cloud Ruler Temple. From this point he took care and control over the surrounding area and Jerral's Pass.
His army had nearly doubled in size due to the survivors who now pledged themselves to his banner, and the men and women who served under him found they had a leader who would stand in the shieldwall with them side by side.
In time he brought a new type of warfare to Cyrodiil by using guerilla tactics and would often lead these lighting raids himself deep behind the enemy lines.

Persona:- He has a level head on his shoulders and is always thinking a few steps ahead. Never one to rush into situations and often has a back up plan if things go wrong. Veldam is as much at home in the courts of nobles or the battlefield with the soldiers.

Tuesday 1 April 2014

Ulfbert Shatter-Shield profile.

Name:- Ulfbert Shatter-Shield

Demeanour:- Survivor; Ulfbert is one of the most fearsome thanes in the hold of Whiterun. Known to go to great lengths to make sure he and his men would survive any encounter.

Age:- 53

Gender:- Male

Birth date:- 2E 528 Mid Year 2nd

Birth sign:- The Ritual

Place of Birth:- Shatter-Shield clan hold in the north of Whiterun Hold.

Race:- Nord

Alliance:- None (he never joined the pact and dedicated his life to protect the lands of Whiterun.)

Current Profession:- Thane to Whiterun on the northern boarder.

Physical descriptions:-
Hair:- Bald, but his face sports a large grey beard.

Eye colour:- Blue.

Skin colour:- Tanned .

Body build:- Well muscled for a man of his age.

Type of clothing worn:- When in court he wears furs and woollen clothing. When in battle he wears a plate breastplate with a bears head embossed in gold underneath this he wears a chainmail shirt and leather jerkin. On his legs he wears chainmail greaves over the top of padded leather britches. On his arms are gold torcs to show his status and ability as a warrior.

Facial/Body marking:- He has a few scars on his face and body which he is very proud of.

Likes:- Power, Honour, Strength
Dislikes:- Getting old, not being able to perform on the field of battle, weakness.

Combat abilities:- He will exclusively use a two handed weapon at all times for its sheer destructive power in close combat. Shuns ranged weapons seeing them as a womans weapon or bandits, and will refuse to use magic.

Background:-
Ulfbert is an old nord who sees tradition to be sacred, he and Kavak grew up together in the clan hold of the Shatter-Shield. When they became older they would often wander the wilderness of Skyrim exploring the ruins of the dwemer or the old dragon priest tombs that littered the countryside. It was on one of these adventures he met Left-Paw-Alight shortly after his first son Kym was born. Not sure on how to thank the argonian shaman who had saved his life he offered employment as a teacher to his young son.
In time Volk and Brom were born and a few years after Brom's birth his wife died of consumption that Left-Paw-Alight could not heal her of. This effected Ulfbert more than he realised as this was the start of his downward spiral into looking how to stave off death, namely his own. This he did in secret in one of the old ruins he had found when he was younger.
He eventually found that he could gain immortality, but the daedra lord that could give it to him was Molag Bal and demanded one thing of Ulfbert. This one thing was that he had to sacrifice the future of his clan to be given The Gift.
Unsure of what this meant Ulfbert told Kym about his plans hoping he would understand and stand by him, Kym was disgusted at his father and told him he would hand him over to the jarl for his crimes. Ulfbert murdered Kym and hid his death through a weaving of lies, but kept his skull to adorn the statue of Molag Bal.
Ulfbert's plans were to come to fruition when he realised his grandchildren from Volk's marriage would be the future of the clan. So he gathered cultists to him and raided Volk's farm while Volk was away fighting for the Pact. Faced with one grandchild defending the farm and his mother Ulfbert was enraged and slew the young boy of seven, then stormed the house taking Fraki from his crying mother. Gresla the mother was given to the cultists to become a sacrifice for Molag Bal, while the young boy was to be taken to the clan hold and sacrificed there to prove Ulfbert's worth to his new master.
With Volk's return how ever and he and his friends looking for the cultists responsible for the attack Ulfbert knew it was only a matter of time before his plans would be revealed. He was forced to accelerate them, but did not consider that the cultists also had their own agenda to gather more sacrifices from Rorikstead.

Persona:-
When he met Left-Paw-Alight he was very much like Volk, but after the death of his wife he started to become morose at times. As he got older he started to hate it and looked for a way to regain his youth and this made him bitter at times. Still loved by his people he would make sure they were well protected and fed. He would often wear gold torcs around his biceps and these were could be cut up by his two handed axe to pay for equipment or food for his men when times were hard. If a warrior proved themselves worthy in battle he would also award one gold torc to the warrior. All of his oathsworn adored him as a leader.

Left-Paw-Alight character sheet.

Name:- Left-Paw-Alight, Saxhleel name:-Vistha-Okan-R

Demeanour:- Teacher; he enjoys to teach others about the world and how to read and write. Comes across as a wise shaman of his people. Although old for an argonian he still seems full of energy and ready for action.

Age:- 94 years old.

Gender:- Male

Birth date:- 2E 487 Rain's Hand 27th

Birth sign:- The Shadow

Place of Birth:- Deep inside Black Marsh

Race:- Argonian

Alliance:- Ebonheart Pact

Current Profession:- Shaman for the Ebonheart Pact.

Physical descriptions.
Hair:- Use to have a plumage of colourful feather that covered his head, but since his journey through Coldharbour and Oblivion they have fallen out and been replaced by a crown of horns.

Eye Colour:- Yellow

Skin Colour:- Green/grey due to age.

Body build:- Slim with little muscle definition.

Type of clothing worn:- Usually robes of his people or the dunmer with belts and straps with various pouches and satchels hanging from them.

Facial/Body marking:- He has a face tattoo of his tribe.

Likes:- Seeking knowledge, travelling, cooking.
Dislikes:- Ignorance, daedra, slavers.

Combat abilities:- Can use most types of staffs and wands with very good proficiency, and also a sword in one hand and a staff when he is pushed and running low on magicka. If given time he has the ability to call upon strange spirits that sleep within the environment around him which can cause some very dramatic effects. He guards this knowledge and preserves it because it is an old form of magic from his own people, vowing to the Hist never to reveal its secrets to an non argonian.
When not fighting or adventuring he can be found teaching anyone who wishes to learn the beauty of reading and writing.

Background:-
He doesn't speak much of his history, but from what friends have found out from him during the long nights at the campfire or drunk in the taverns is as follows.
He is a father but left Black March when his life mate and eldest son were killed by a dunmer slave catchers groups, his other children were taken to Morrowind and vanished without trace. Striken with grief he left Black Marsh and wandered the lands of Skyrim learning all he could about the land, the spirits that slumbered within and its people.
It was in an old dwemer city ruin where he met Ulfbert Shatter-Shield.
Ulfbert's expedition had fallen foul of some deadly traps and dwemer steam powered guardians, Left-Paw-Alight and his team had entered the city from another point, it was only chance that the two groups met. Upon seeing Ulfbert and the survivors of his group Left-Paw-Alight decided to lend aid to the stricken nords. During the daring rescue Left-Paw-Alight lost three of his own team to the deadly guardians and his right hand, but still managed to free Ulfbert and Kavak from the traps and guardians that had trapped them. The remaining survivors from both teams joined forces and continued to complete their tasks within the city. It was at this point Ulfbert found he couldn't pronounce Left-Paw-Alight's saxhleel name so gave him the name of Left-Paw-Alight due to his magic fireballs being summoned from his left hand.
Ulbert offered Left-Paw-Alight employment to teach his son Kym to read and write, a job the argonian took with delight he also became known as the clan holds healer as he knew about herbs and healing magic. During his time in the Shatter-Shield clan hold his right hand grew back which was a testament to the argonians regenerative powers.
In time he saw the birth of Volk and then Brom and taught them also how to read and write, out of the three brothers though Volk and Left-Paw-Alight had gained a friendship that none could explain.
When Volk signed up with general Veldam for three years of service to the Pact Ulfbert pleaded with Left-Paw-Alight to go with his son and make sure he was safe. Left-Paw-Alight agreed and it came to be a relief to him as he was starting to get itchy feet anyway.

Persona:-
His view on magic is very different from his peers. He sees spirits living in the land, trees, air, water and fire; he has also found a way to call on their help with some very devastating effects in the past. Although he can still use his own reserves of magicka like other mages he prefers to use sympathetic magic or the spirits that answer his call.
Left-Paw-Alight is very tolerant of other races in Tamriel, and is very quick to make fun or joke in the situations he finds himself in. This has in the past put him bad light with other mages who view him as a simpleton, only to find out to late that there is a cunning mind behind the façade.